Astro’s Playroom: All Artefacts Locations

Artifact 2/2 “PS2 Memory Card” – Hold both triggers down fullying to puh yourself through the two purple spiderwebs to find this artifact on the other side. Puzzle Piece 3/4 – When you see the electrical hazards, continue to the right where you see the purple webs instead of continuing up. Artifact 1/2 “PS Move Motion Controller” – From the start of the area, go to the right and drop down to a lower area. In the back corner, there will be a curtain of plants you need to blow out of the way with the microphone. Puzzle Piece 4/4 – Directly after the above, this puzzle piece is basically in your way.

The game is broken down into multiple levels, and each one stands out in its unique way. It’s worth noting however that this isn’t the same model from the demo. After jumping up the trigger platforms and tripping a Checkpoint, check the right-hand side for tow Bots hiding from a third with mushrooms on its head. The mushroom Bot refers to a Clicker, a human taken over by parasitic fungi, while the two characters are Joel and Ellie. Joel is holding a brick, a common weapon and means of distraction in the game.

The PS5 launched on November 12, and we’ve compiled GameSpot’s console and game reviews in one place so you can make a purchasing decision. From console exclusives to third-party hits, the PS5’s library is full of great games. A PS5 is hard to come by, and it’s hard to get new games that make the most of its power.

Some Special Bots require specific actions or interactions to be rescued. This might involve using the DualSense controller’s features, such as blowing into the microphone or using the touchpad to manipulate objects. [newline]Other Special Bots might require solving simple puzzles or completing platforming challenges. The DLC trophies serve as a testament to the ongoing support and commitment of the developers to enhance the Astro’s Playroom experience. By adding new content and challenges, the DLC trophies ensure that the game remains fresh and engaging for both new and veteran players alike.

Completing the story‚ collecting all puzzle pieces‚ artifacts‚ and rescuing special bots are the main requirements. The Platinum Trophy is a great introduction for new players‚ offering a fun and rewarding experience without excessive difficulty. [newline]Plan your playthrough strategically to ensure all objectives are met efficiently. Several silver trophies are tied to collecting specific items like puzzle pieces and artifacts. For instance‚ finding all artifacts in a world or solving a puzzle unlocks these trophies. These collectibles are hidden across levels‚ requiring exploration and attention to detail. There are 24 artifacts (6 in each world) and 40 puzzle pieces spread across four worlds.

Astro’s Playroom – Cooling Springs Ps5 4k Gameplay

Along the top edge of the ceiling in the Labo area are architectural elements that are from the PSone, the slim version of the original PlayStation. The two blank slots reference the Memory Card ports, which have flaps on them. In the PlayStation Labo area, the wall skirting just above the floor contain references to various PlayStation hardware ports. In the picture above, you can spot the PSP, PS Vita and PSP Go port and button layouts from the top and bottom of the systems. The only unknown one is the one with the Ethernet port, which doesn’t match any PlayStation system.

If this happens a lot to you, try stepping back and observing the obstacles ahead. Study the movement of platforms, observe what enemies are up ahead, and plan your approach accordingly. As you get better at playing games, you’ll get better at being able to make things up as you go. As spotted by Twitter user realradec, Astro’s Playroom received an update for February 2025 that added the PS5 Pro as an artifact.

From time to time, we also find enemies that we can avoid or overpower with fast punches. Astro’s Playroom isn’t just a tech demo but a fun little platformer. It’s great that Sony is investing more in the Astro Bot franchise because this could be their answer to the Super Mario series. The level design is more like Super Mario Galaxy and Super Mario 3D World, and that’s a huge compliment. While linear, the space feels open enough to have a ton of details throughout. The basics are you’re traversing the area, trying to find items and coins as you reach the next level.

The PlayStation 2 Memory Card holds 8 MB of storage, eight times more than the original’s, and abandoned the blocks system so that saves could be whatever size they needed to. It could also store PS1 saves on it if copied over (which Suikoden III took advantage of), although PS1 games would not be able to detect them. Interestingly, the disc in Astro’s Playroom has a blue back, which was used for PS2 games that were small enough to fit on a CD-ROM, the format used by the original PlayStation. The DualShock was actually preceded by the Dual Analog Controller in April that same year.

I always thought they missed a big trick here, and should have had Astro bot (the game) reveal the look of the Pro at the end of the game – via some sort of super power up for the mothership. Here are Metacritic’s 10 lowest-scoring video games released in 2025. Astro’s Playroom has this infectious charm, even down to its main character, who is so cute and loveable. Sony is losing money because it does not have a plushie of an Astro Bot. From a tropical beach to a cyberpunk raceway, they nail many areas.

These aspects don’t fundamentally change how Astro’s Playroom plays. But they make those moments you’ve experienced before feel more interesting and immersive. It didn’t change the core of the game, but it made the overall experience better. Astro’s Playroom could easily have been a simple tech demo, and in a way it is that. Its main function is to demonstrate the possibilities of the DualSense.

Every Playstation Artefact Explained

It’s the kind of charming 3D adventure rarely seen outside of Nintendo, one dripping with inventive ideas and heartwarming details. And it might just be the ideal game to sell you on a PlayStation 5. Every function and feature of the controller gets a little time in the spotlight. Pervasive and distinct rumble effects steal the show, from the tiny sensation of Astro’s footsteps to thundering moments like an Indiana Jones-style boulder chase. The triggers offer resistance as you charge your jumps in a frog suit or operate the levers on a toy machine.

It used custom hardware that supported streamlined rendering techniques for better performance, or increased resolutions via checkerboard rendering. Curiously, playback of Ultra-HD Blu-Rays would not appear until the PlayStation 5. Instead of using an infrared light bar, movement was tracked using the soft light ball on top via the PS Eye Camera, and rotation by the internal SIXAXIS.

Puzzle Piece 3/4 – In the third hang glider section you will need to avoid a number of mines that appear in the air. Just before reaching the platform at the end, a puzzle piece will appear directly in the middle of the area that you need to grab before landing. Puzzle Piece 3/4 – When crossing the tightrope while being blown to the side, jump over to the platform with the flower. Hit the flower to cause another tower to appear, which has this puzzle piece on it. Puzzle Piece 2/4 – From the next checkpoint, go to the left to find a cave area with this puzzle piece. Puzzle Piece 2/4 – When you reach the area with the monkey bars, you can reach this puzzle piece to the left side of the second one.

This is the Ferox ship from Resogun, a 2013 launch title for the PS4 developed by Housemarque. It was one of the most well-received titles for the console, and a year later it would be ported to PS3 and PS Vita. Appropriately located in the rainy section that ends Gusty Gateway, next to a shelter you can find a Bot on the ground with an origami crane on him. This references 2010’s Heavy Rain on PS3, developed by Quantic Dream. In it, a serial killer known as the Origami Killer uses long periods of rain to drown his victims, and uses origami as his calling card. In gg88 of Gusty Gateway you’ll find a Bot carrying several crates while being surrounded by crabs.